Mapping & Installation

 

There is no class today! Just comment on the examples below

 


 

What happens when we turn away from the screen? When sounds grow from unusual places? When the light that so often reveals a story surrounds us such that we are the story? How might the audiovisual become material, tactile, and embodied?

 

 

Video Projection Mapping is a technique for turning surfaces into non-regular (rectangular/flat/consistent) video displays. It can be used to animate small figures or produce shifting immersive environments. The perceptual effect of projection mapping is pretty spectacular and immediate. Perhaps because of these qualities, the technique has been taken up by both corporately funded design projects and activist projects. There is a somewhat direct relationship between scale and cost with projection technologies, and that is reflected in many of the projects below.

Read A Manual for Urban Projection (pdf)

Look through this video mapping tumblr (site)

Next week, we will look at two programs that allow us to warp light according to the environment around us. Madmapper is an impressive program but it costs money (we have a couple of licenses for this class). VPT 8 is a little clunky, but it’s free.

Below are examples of projection mapping used to frame architecture, performance, objects/sculpture, fashion, food, and musical instruments…

Uninterrupted

Golem

xitelabs

Nike’s

Le Petite Chef

Smaller Scale

They Upped Their Game After the Oranges – Jane Cassidy

What is Real?

OMOTE

minecraft

Read about Occupy the Wall

https://vimeo.com/15749093

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FNDT 160 | Spring 2019